<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="farmhouse" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>Apartment Building</name>
       <function>
            <en>Apartment Building.</en>
        </function>
        <image>Aprt.png</image>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <price>5000</price>
        <lifetime>1000</lifetime>
        <dailyUpkeep>75</dailyUpkeep>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>PLACEABLE</species>
        <category>farmhouses</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>farmhouses</tab>
        </brush>
        <vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>0</indexBufferMemoryUsage>
        <textureMemoryUsage>0</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>

        <storeIconRendering>
            <settings cameraXRot="-15" cameraYRot="135" />
        </storeIconRendering>
    </storeData>

    <base>
        <filename>Aprt.i3d</filename>
        <canBeRenamed>true</canBeRenamed>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End"/>
        </testAreas>
    </placement>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>


    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>      
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30" >
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" groundType="asphalt"/>          
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorArea1Start" widthNode="indoorArea1Width" heightNode="indoorArea1Height" />
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>



    <i3dMappings>
          <i3dMapping id="levelArea1Start" node="0>1|0" />
        <i3dMapping id="levelArea1Width" node="0>1|1" />
        <i3dMapping id="levelArea1Height" node="0>1|2" />        
        <i3dMapping id="clearArea1Start" node="0>0|0" />
        <i3dMapping id="clearArea1Width" node="0>0|1" />
        <i3dMapping id="clearArea1Height" node="0>0|2" />      
        <i3dMapping id="indoorArea1Start" node="0>3|0" />
        <i3dMapping id="indoorArea1Width" node="0>3|0|0" />
        <i3dMapping id="indoorArea1Height" node="0>3|0|1" />    
        <i3dMapping id="testArea1Start" node="0>4|0" />
        <i3dMapping id="testArea1End" node="0>4|0|0" />       
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>4|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>4|0|0" />
    </i3dMappings>
</placeable>
