<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="vendingMachine1.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="7" filename="$data/maps/mapAS/textures/props/kioskProps_diffuse.png"/>
    <File fileId="8" filename="$data/maps/mapAS/textures/props/kioskProps_normal.png"/>
    <File fileId="9" filename="$data/maps/mapAS/textures/props/kioskProps_specular.png"/>
    <File fileId="1" filename="$data/maps/mapAS/textures/props/vendingMachine/vendingMachine01_diffuse.png"/>
    <File fileId="2" filename="$data/maps/mapAS/textures/props/vendingMachine/vendingMachine01_normal.png"/>
    <File fileId="3" filename="$data/maps/mapAS/textures/props/vendingMachine/vendingMachine01_specular.png"/>
    <File fileId="10" filename="$data/maps/mapAS/textures/props/vendingMachine/vendingMachineGlass_diffuse.png"/>
    <File fileId="12" filename="$data/maps/mapAS/textures/props/vendingMachine/vendingMachineGlass_specular.png"/>
    <File fileId="13" filename="$data/shaders/glowShader.xml"/>
    <File fileId="4" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="11" filename="$data/shared/default_normal.png"/>
  </Files>


  <Materials>
    <Material name="kioskProps_mat" materialId="5" customShaderId="4">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="vendingMachine01_01_mat" materialId="6" customShaderId="13">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="vendingMachine01_02_mat" materialId="7" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="vendingMachineGlass_mat" materialId="8" alphaBlending="true">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="vendingMachine1.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="vendingMachine01" lockedgroup="true" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.0001" clipDistance="300" nodeId="14">
      <TransformGroup name="visual_lod" nodeId="15">
        <Shape name="vis1" translation="0 0 1e-06" shapeId="1" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="7">
          <Shape name="props" translation="0 0 -1e-06" shapeId="2" clipDistance="300" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="5"/>
        </Shape>
      </TransformGroup>
      <Shape name="glass" translation="-0.396475 1.17967 -0.1221" rotation="0 0 90" shapeId="3" clipDistance="300" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="8"/>
      <TransformGroup name="lights" nodeId="19" weatherRequiredMask="0x40">
        <Shape name="selfillum" shapeId="4" clipDistance="300" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="6"/>
        <TransformGroup name="realLights" nodeId="21">
          <Light name="pointLight02" translation="-0.371859 1.18491 -0.091345" rotation="90 0 -90" nodeId="22" type="point" color="0.278826 0.286792 0.238994" emitDiffuse="true" emitSpecular="true" range="5"/>
        </TransformGroup>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
