<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="vendingMachine2.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="1" filename="$data/maps/mapAS/textures/props/vendingMachine/vendingMachine02_diffuse.png"/>
    <File fileId="2" filename="$data/maps/mapAS/textures/props/vendingMachine/vendingMachine02_normal.png"/>
    <File fileId="3" filename="$data/maps/mapAS/textures/props/vendingMachine/vendingMachine02_specular.png"/>
    <File fileId="7" filename="$data/shaders/glowShader.xml"/>
    <File fileId="4" filename="$data/shaders/placeableShader.xml"/>
  </Files>


  <Materials>
    <Material name="vendingMachine02_01_mat" materialId="5" customShaderId="7">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="vendingMachine02_02_mat" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="vendingMachine2.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="vendingMachine02" lockedgroup="true" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.0001" nodeId="10">
      <TransformGroup name="visual_lod" nodeId="11">
        <Shape name="vis1" shapeId="1" clipDistance="300" nodeId="12" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </TransformGroup>
      <Shape name="selfillum" shapeId="2" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="5" weatherRequiredMask="0x40"/>
    </TransformGroup>
  </Scene>

</i3D>
