<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="foldableLadder.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
  </Asset>

  <Files>
    <File fileId="6" filename="shaders/vehicleShader.xml"/>
    <File fileId="5" filename="textures/gen_dirt_1.dds"/>
    <File fileId="3" filename="textures/ladder_diffuse.dds"/>
    <File fileId="4" filename="textures/ladder_normal.dds"/>
  </Files>


  <Materials>
    <Material name="ladder_mat" materialId="5" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 0.192157">
    </Material>
    <Material name="mm" materialId="7" diffuseColor="0 0.207843 0.8 1" specularColor="0.6 1 0">
    </Material>
  </Materials>


  <Shapes externalShapesFile="foldableLadder.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="mainLadder2" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" clipDistance="300" nodeId="19" castsShadows="false" receiveShadows="false" nonRenderable="true" materialIds="7">
      <TransformGroup name="mainvis2" translation="0 0 -0.643271" nodeId="20">
        <Shape name="Fladder1" translation="0 0.259682 0.698264" shapeId="2" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="5">
          <Shape name="Fladder1Step" translation="0 0.100975 0.224175" rotation="-70.5 -0 0" shapeId="3" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="5">
            <Shape name="col.002" shapeId="4" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" clipDistance="10000" nodeId="23" castsShadows="false" receiveShadows="false" nonRenderable="true" materialIds="7"/>
          </Shape>
          <Shape name="col.002" translation="0 -0.238743 -0.641961" shapeId="5" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" clipDistance="10000" nodeId="24" castsShadows="false" receiveShadows="false" nonRenderable="true" materialIds="7"/>
          <Shape name="Fladder2" translation="0 0.104468 0.478151" rotation="29.5 -0 0" shapeId="6" nodeId="25" castsShadows="true" receiveShadows="true" materialIds="5">
            <Shape name="col.001" translation="0 -0.343211 -1.12011" shapeId="7" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" clipDistance="10000" nodeId="26" castsShadows="false" receiveShadows="false" nonRenderable="true" materialIds="7"/>
            <TransformGroup name="sucure2Ref" translation="0 -0.581775 -0.580685" nodeId="27"/>
          </Shape>
          <Shape name="FladderSecure1" translation="0 0.0985702 -0.314353" rotation="83 -0 0" shapeId="8" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="5">
            <Shape name="FladderSecure2" translation="0 -0.295996 0.0807379" rotation="-128.9 -0 0" shapeId="9" nodeId="29" castsShadows="true" receiveShadows="true" materialIds="5"/>
          </Shape>
          <TransformGroup name="SimpleIc" nodeId="30">
            <Shape name="simple_Ic_Trigger" translation="0 -8.27701 1.32587e-06" rotation="-9.17807e-06 0 0" shapeId="10" kinematic="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x100000" clipDistance="300" nodeId="31" castsShadows="false" receiveShadows="false" materialIds="6"/>
          </TransformGroup>
          <TransformGroup name="foldLadder" translation="0.418952 0.0716354 0.0459079" rotation="88.8411 87.572 -180" nodeId="32"/>
        </Shape>
      </TransformGroup>
    </Shape>
  </Scene>

</i3D>
